A downloadable tool

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A fake 3D raycasting engine written in C++ using the OLC Pixel Game Engine to handle windowing and input functions.

It features:

  • Texture mapping
  • Transparency supporting billboards
  • Depth buffer
  • Runtime level generation from image map files

Full commented source can be found here: https://github.com/Thaon/Raycaster


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Click download now to get access to the following files:

Raycaster Release.zip 24 kB


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It's like Wolfenstein 3D, right?

The tech behind it is similar, but it's not optimized at all, so its purpose is mainly as a studying tool if you're interested in developing engines like it.

cool engine

thanks :)